I think if OBS gets another update that breaks the current 4.9.2 NDI Plugins, or introduces anymore issues with the NDI Tools, NDI will be pretty much dead at that point since it's barely works at this point.Īt that point you will need to use the Teleport Plugin. Yet it seems like no one notices any of these issues or can do anything about it, so we're stuck with what we have, or with plenty of contradicting information. The best part? Old OBS with 4.9 doesn't have this Local Recording issue with GPU videos at least, and I think 4.9.2 for OBS 28 also fixes this issue. I has some videos be completely desynced as a local recording.Įveryone is saying to use NDI 4.10.1, but it seems like no one noticed it's causes video buffering/latency issues for stressed GPU's, meaning unless you have 2 GPU Encoding chips (which only exists on high end GPU's) for example, even recording a video will have the same stutters and audio drops as in the stream, sometimes worse, just adding extra work for people to fix in a video editor. Most apparent with OBS and NDI on a second screen before starting a game (even VLC desyncs it), it could be related to Shader Caching or something, but no one bothered checking up on this issue since it's "visual" and not a "real" problem, whatever that means.Īnd just recently, as in today, I found out OBS stutters videos every couple of minutes to an hour with the latest NDI Plugin. I did mention also that the new OBS-NDI has "audio capture issues", as in you need to start a 3D software first (game for example) and THEN OBS afterwards, otherwise it will desync the audio on the outputs. I did mention a bug about having too many NDI specific outputs causing the Streaming PC for example to get taxed by OBS and disconnecting the PC's connection, while also potentially desyncing the whole audio by several seconds fully, no one cared. Nobody bothered using this information to trace back the "audio buffering issue", that I think only NDI 4.9.2 partially fixed. It's annoying if you focus on it, but not really noticeable, and that's the best you can hope for. I did mention that the best you can fix NDI with is by having intermittent "audio drops", as in every couple of minutes to hours, your audio will "skip" a couple of frames trying to resync. So we're still stuck on 4.5.1 Github Runtimes, and now there is the issue that NDI 5 Runtimes is also lost (or the outdated version is only backed?), while I think NDI Tools 5.0 have stutters issues. I did mention that the new NDI Tools work, and I think version 4.6 was the best, but NDI removed them. Neither OBS or NDI peeps wanted to fix it, even though it's literally there, as in just look up what was changed in OBS in version 27.1 or something and the later ones to see where the problem started, no one did. I did mention several times in the past that newer versions of OBS 27 were having the desync issues. So you're kinda on your own to find out what your system will "tolerate", or should I say what kind of "quality" you personally will tolerate on your streams. You can fix it for a day or two, but problems will come back. I don't know what to say honestly to help, because no one wants to fix the issues for OBS / NDI currently, and that's kinda the nasty truth. And after many restarts now I don't have "skipped frames due encoding lag", I haven't tested for the desync because I need at least a 2 hour streaming but I got bad sound quality and audio distortion, I know that there is a fix somewere here on the forum and I'm going to test it today. Yesterday night I did a complete cleaning of OBS and NDI runtime on both PC. Last week I tried the new obs-ndi plugin with 28.1.2, and I got "skipped frames due encoding lag" on Gaming PC with obs-ndi plugin active. split your audio and video for each to have its own ndi source (streaming pc + gaming pc)Īnd it worked, but sometimes I still got desync, and I was on OBS 27 at the time I knew that OBS 28 did't had a working obs-ndi plugin but.If I stream from my GamePC I don't have any desyc so I think the problem is related to NDI plugin and this problem is present from 2021, if you read on github someone pointed me to the right direction: Audio desync come sometime after half an hour sometime after 1 hour and sometime I got no desync, I stream everytime the same game rFactor 2, nothing else. My specs are: Game PC is an i7-8700 32gb rtx3070, streaming PC is an i5-4570 16gb GTX1060. I'm well aware that there is a "cost" in CPU and GPU but the problem is not CPU or GPU related I know how to monitor CPU and GPU and I always check but this is not the case.
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